Hours: Full time
Salary: Excellent (dependent on experience)
Contract: Permanent
Location: Central London / Remote
About Antstream Arcade
Antstream Arcade is the largest collection of officially licensed retro/classic games in the world. Our latest Xbox release has been recognised as the best retro gaming platform on gaming consoles. Players from all over the world can compete together in unique challenges, tournaments, and full gameplay. As a true entertainment brand, Antstream is bringing iconic gameplay to Xbox Series S/X, PC/Mac, Android, consoles, fire OS, and more. Players can stream games from anywhere and join the action. Partnerships with Disney, Taito, WarnerMedia, Bandai Namco, Cave, Interplay, SNK, Data East, and more bring our extensive collection to over 3000 fully licensed games.
We are looking for people who have a passion for gaming and want to create the next big gaming platform using bleeding-edge technology and world-class design. You are self-motivated, keen to be a team player and contribute your ideas and solutions that will help Antreams achieve its goal as the number one destination for retro gaming.
Responsibilities
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Run the production pipeline of a broad area of the platform crossing engineering, design, art, and platorm throughout all phases of the product development cycle from design through to release
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Craft and maintain a comprehensive project plan, schedule, scope, and resource forecast for multiple disciplines along a complex production pipeline
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Manage day-to-day production issues to allow the team to achieve their milestone goals. Schedule and maintain tasking of departmental and interdisciplinary teams
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Break down large complex initiatives, features and challenges into manageable portions and actionable steps
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Assimilate diverse information and assess the impact on each phase of production and on the platform as a whole
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Identify all groups that may be affected by a goal, actively solicit their input and follow up by strong execution
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Ensure a common understanding and agreement on project scope, objectives, and impact of any changes
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Cultivate and maintain relationships with the internal development team, primarily partnering with the Studio Head & Head of Technology, discipline directors, and leads
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Collaborate with managers concerning personnel issues and team member individual growth, such as meeting task expectations, actively tasking individuals toward determined growth goals
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Contribute to the development of new theories, methodologies, and approaches in collaboration with creative partners. Support the creative vision by utilizing curiosity, judgment, and anticipating change in order to direct or redirect efforts as needed to achieve results
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Maintain and improve the milestone, sprint, and kanban processes
Requirements - If you have most of the following, then we definitely want to hear from you.
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Experience with Agile techniques, including SCRUM and Kanban.
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Excellent organizational & prioritization skills, attention to detail, process knowledge and ability to multi-task
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Experience with Microsoft Office or Google equivalents, an expert in JIRA, Confluence, and other project tracking and bug database software
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Excellent verbal and written communication skills and the ability to communicate effectively across product development and management teams
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Experience working with high-performing creative teams and demonstrated ability to partner effectively in a high-pressure, collaborative environment
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Proven conflict management skills with strength in mediation leading to resolution of risk and roadblocks
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Experience producing GAAS or live service games or platforms
Desirable - but not essential
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10 years of experience creating and working in the games industry
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Experience working in a game platform team
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Experience of public speaking in industry experiences
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A background in one of the core disciplines, art, design, code
If this job sounds ideal, please send a CV and a covering letter to jobs@antstream.com, letting us why you’re the perfect person for this job.